using UnityEngine;
using System.Collections;

public class Battle5vs5Config : MonoBehaviour {

	public GameObject[] playerPrefab_1;
	public GameObject[] playerPrefab_2;
	public GameObject[] playerPrefab_3;

	public float PlayerCoolTimeMin=2.0f;
	public float PlayerCoolTimeMax=4.0f;

	public float EnemyCoolTimeMin=2.0f;
	public float EnemyCoolTimeMax=4.0f;

	public int atkPowerPlayerMin=1;
	public int atkPowerPlayerMax=50;
	public int atkPowerEnemyMin=1;
	public int atkPowerEnemyMax=50;

	public int [] playerLineArrange;
	public int [] enemyLineArrange;

	void Awake()
	{

	}
	
}
